To override materials and shaders on a per layer basis: method 1
This creates a material and assignment that will override all shader assignments to objects on the current layer.
To override materials and shaders on a per layer basis: method 2
You do not need to have a layer selected to use the context-sensitive menu; -clicking an unselected layer still allows you to override its materials.
To override materials and shaders on a per layer basis: method 3
To override layer attributes (render flags) on a per layer basis
The Member Overrides section of the layer attributes appears.
To override render settings, including the renderer, on a per layer basis
The settings you can override on a per-layer basis include: Render Using, Edge Anti-Aliasing, Size Units, and Resolution Units.
When a render setting override is applied, the clapboard icon on the layer appears in color (red) .
To remove a render flag override
To remove a render setting override
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