If you have a Maya scene with more than one render layer, you can recycle the rendered image for the layers that are done. This saves rendering time by eliminating the need to re-render layers that you can reuse.
You can use this feature in one of the following scenarios:
In this case, you can keep the render output for the four layers that are fine, and only re-render the one layer that is in progress. This greatly reduces rendering time as compared to re-rendering all five layers.
In the second and third cases, you can keep the render output for all layers. A render that only reorders layers and composites them is much faster in comparison to re-rendering every layer in your scene again.
To recycle render output for one or more layers
Repeat for all layers whose render output you want to recycle.
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