This draws a plane that interactively shows the displacement of a 2D texture or an Ocean Shader. It is currently for preview or interactive display purposes only, and does not appear in a render. Use it to preview the displacement effects and then recreate them by mapping the same texture displacement to your target shader.
Find this utility in the Create Bar (see Hide, resize or customize the Create bar).
To use this utility, see Use the Height Field utility.
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