This chooses the particle tool.
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These are the descriptions of the items in the options window.
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The name helps you identify the object in the . If you don’t enter a name, the particle object receives a default name such as particle1.
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(For nParticles only.) Specifies which Maya Nucleus solver the nParticle object belongs to. Select a solver from the drop-down list (existing Maya
Nucleus solvers are listed), or select to create a new Maya Nucleus solver for the new nParticle object.
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Influences the motion of particles whose velocity and acceleration attributes are controlled by dynamic effects. See General Control Attributes.
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Enter the number of particles you want to create per mouse click
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If you choose a number greater than 1 for , you can distribute particles randomly in a spherical region where you click. To choose a spherical region, set to a value greater than 0.
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When this option is selected, drag the mouse to sketch a continuous stream of particles.
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This sets the pixel spacing between particles. A value of 0 gives you nearly a solid line of pixels. The higher the value,
the more space between the pixels.
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Only active when creating a particle grid. Sets the spacing (in units) between particles in the grid.
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Choose with cursor, to set the volume with your cursor, or with text fields, to set the grid co-ordinates manually.
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The x, y, z co-ordinates of the lower left corner of the 3D particle grid.
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The x, y, z co-ordinates of the upper right corner of the 3D particle grid.
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