Run MEL commands whenever a scene is opened or closed

 
 
 

A script node lets you attach a MEL script to a scene, and have the script run whenever the scene is opened (loaded from disk) or closed (when the user opens another scene file or starts a new scene).

Refer to MEL script nodes for information on script nodes.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License