This topic provides a searchable list of all Maya hotkeys. You can also use the links at the bottom of this page to find groups
of related hotkeys.
Tool Operations |
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Return
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Complete current tool
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Insert
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Enter tool Edit mode
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Shift
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Q
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Select Tool, or with left mouse button for Component marking menu
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Alt
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q
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Select Tool, or with left mouse button for Polygon marking menu
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q
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Select Tool, or with left mouse button for Selection Mask marking menu
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w
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Move Tool, or with left mouse button for Move Tool marking menu
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e
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Rotate Tool, or with left mouse button for Rotate Tool marking menu
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r
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Scale Tool, or with left mouse button for Scale Tool marking menu
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Ctrl
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t
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Show universal manipulator tool
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t
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Show manipulator tool
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y
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Selects the last used tool that is not one of Select, Move, Rotate, or Scale
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j
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Move, Rotate, Scale Tool Snapping (press and release)
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=, +
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Increase manipulator size
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-
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Decrease manipulator size
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d
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With left mouse button move pivot (Move Tool)
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Insert
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Switches between move pivot and move object (Move Tool)
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Hotbox Display |
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space
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(When pressed down) Show the hotbox
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Alt
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m
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Default Hotbox Style (Zones and Menu Rows)
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Displaying Objects (Show, Hide) |
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Ctrl
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h
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Display > Hide > Hide Selection
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Shift
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H
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Display > Show > Show Selection
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Ctrl+Shift
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H
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Display > Show > Show Last Hidden
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Alt
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h
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Display > Hide > Hide Unselected Objects
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Shift
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l
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Show > Isolate Select > View Selected (in the panel menus)
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Display Settings |
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4
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Shading > Wireframe
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5
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Shaded display
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6
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Shaded and Textured display
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7
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Lighting > Use All Lights
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0
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Default quality display setting
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1
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Rough quality display setting
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2
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Medium quality display setting
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3
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Smooth quality display setting
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File Operations |
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Ctrl (or )
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n
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File > New Scene
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Ctrl (or )
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o
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File > Open Scene
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Ctrl (or )
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s
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File > Save Scene
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Ctrl (or )
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Shift + s
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File > Save Scene As
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Ctrl (or )
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q
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File > Exit
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Ctrl
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r
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Create file reference
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Animation Operations |
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s
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Animate > Set Key
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i
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Insert Keys Tool (for Graph Editor) (press and release)
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Shift
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S
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With left mouse button for Keyframe marking menu
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Shift
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S
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With middle mouse button for Tangent marking menu
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Shift
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E
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Set key for Rotate
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Shift
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R
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Set key for Scale
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Shift
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W
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Set key for Translate
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Alt
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j
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Toggle Multicolor Feedback
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Playback Control |
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Alt
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.
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Move forward one frame in time
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Alt
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,
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Move backward one frame in time
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.
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Go to Next key
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,
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Go to Previous key
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Alt
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v
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Turn Playback on or off
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Alt+Shift
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V
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Go to Min Frame
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k
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With middle mouse button for virtual Time Slider mode (press and hold and scrub timeline)
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Tumble, Track, or Dolly |
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Alt
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Left mouse button
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Tumble Tool (press and release)
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Alt
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Middle mouse button
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Track Tool (press and release)
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Alt
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Right mouse button
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Dolly Tool (press and release)
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2D Pan/Zoom |
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\+ |
Middle mouse button
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2D Pan tool |
\+ |
Right mouse button |
2D Zoom tool |
\ |
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Enable/disable 2D Pan/Zoom. |
Painting Operations |
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Alt
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f
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Flood with the current value
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Alt
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a
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Turn Show Wireframe on or off
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Alt
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c
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Turn Color Feedback on or off
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Alt
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r
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Toggle Reflection on or off
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u
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With left mouse button for Artisan Paint Operation marking menu
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b
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Modify upper brush radius (press and release)
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Shift
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B
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Modify lower brush radius (press and release)
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Ctrl
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b
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Edit Paint Effects template brush settings
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m
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Modify maximum displacement (Sculpt Surfaces and Sculpt Polygons Tool)
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n
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Modify paint value
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/
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Switch to pick color mode (press and release)
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8
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Open Paint Effects panel
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o
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With left mouse button for the Poly Brush Tool marking menu
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o
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With middle mouse button for Poly UV Tool marking menu
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Snapping Operations |
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c
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Snap to curves (press and release)
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x
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Snap to grids (press and release)
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v
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Snap to points (press and release)
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j
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Move, Rotate, Scale Tool snapping (press and release)
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Shift
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j
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Move, Rotate, Scale Tool relative snapping (press and release)
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Selecting Objects and Components |
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F8
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Select > Object/Component (Switch between object and component editing)
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F9
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Select > Vertex
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F10
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Select > Edge
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F11
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Select > Face
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F12
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Select > UV
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Ctrl
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i
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Select next intermediate object
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Alt
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F9
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Select > Vertex Face
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<
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Shrink polygon selection region
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>
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Grow polygon selection region
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Selecting Menus |
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Ctrl
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m
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Show/hide main menu bar
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Shift
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M
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Show/hide panel menu bar
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Ctrl+Shift |
M
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Show/hide panel toolbar
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h
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With left mouse button for Menu Set marking menu
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F2
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Show Animation menu set
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F3
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Show Polygons menu set
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F4
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Show Modeling menu set
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F5
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Show Dynamics menu set
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F6
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Show Rendering menu set
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Edit Operations |
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z
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Edit > Undo (also Ctrl+z/+z)
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Shift
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Z
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Edit > Redo
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g
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Edit > Repeat
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Shift
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G
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Repeat command at mouse position
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Ctrl
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d
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Edit > Duplicate
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Ctrl+Shift
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D
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Edit > Duplicate Special
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Shift
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D
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Edit > Duplicate with Transform
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Ctrl
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g
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Edit > Group
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p
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Edit > Parent
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Shift
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P
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Edit > Unparent
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Ctrl (or )
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x
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Edit > Cut
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Ctrl (or )
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c
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Edit > Copy
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Ctrl (or )
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v
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Edit > Paste
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Rendering |
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Ctrl
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Left
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Render view next image
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Ctrl
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Right
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Render view previous image
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Window and View Operations |
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Ctrl
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a
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Switches between Attribute Editor or Channel Box–displays the Attribute Editor if neither is shown
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a
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Frame All in active panel, or with left mouse button for History Operations marking menu
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Shift
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A
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Frame All in all views
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f
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Frame Selected in active panel
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Shift
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F
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Frame Selected in all views
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space
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(When tapped) Switch between the active window in multi-pane display and single pane display
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Ctrl
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space
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Switch between the standard view and full-screen view of the current panels
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]
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Redo view change
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[
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Undo view change
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Alt
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b
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Switch between a gradient, black, dark gray, or light gray background color.
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Shift
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{
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View previous layout
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Shift
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}
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View next layout
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F1
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Help > Maya Help
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Moving Selected Objects |
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Alt
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Up
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Move up one pixel
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Alt
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Down
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Move down one pixel
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Alt
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Left
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Move left one pixel
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Alt
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Right
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Move right one pixel
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Pick Walk* |
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Up
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Walk up current
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Down
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Walk down current
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Left
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Walk left in current
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Right
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Walk right in current
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*Based on selection, the arrow keys let you walk up the hierarchy (object selected) or walk about the object’s components
(component selected, including vertices, edge loops, edge rings).
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Modeling Operations |
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1
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Default polygon mesh display (no smoothing)
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2
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Cage + smooth polygon mesh display
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3
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Smooth polygon mesh display
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Ctrl
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h
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Display coarser subdivision surface level
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Ctrl
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i
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Select/refine subdivision surface component
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Ctrl
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F9
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Convert polygon selection to Vertices
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Ctrl
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F10
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Convert polygon selection to Edges
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Ctrl
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F11
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Covert polygon selection to Faces
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Ctrl
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F12
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Covert polygon selection to UVs
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Ctrl
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`
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Proxy > Subdiv Proxy Displays original mesh (proxy) and a smoothed version of the original.
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Ctrl+Shift
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`
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Proxy > Subdiv Proxy >
Displays Subdiv Proxy options window
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`
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Toggles the display between the original (proxy) and the smoothed mesh.
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~
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Displays both the original (proxy) and the smoothed mesh.
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Alt
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`
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Modify > Convert > NURBS to Subdiv, Polygons to Subdiv
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Alt+Shift
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~
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Displays option window for Modify > Convert > NURBS to Subdiv > or Polygons to Subdiv > (depending on whether NURBS or Polygons are selected).
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Page Up
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Increases Division Levels for Smooth Mesh Preview or Subdiv Proxy.
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Page Down
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Decreases Division Levels for Smooth Mesh Preview or Subdiv Proxy.
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l
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Lock/unlock length of curve (press and hold)
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NoteExposé hotkeys (F9, F10, F11, F12) may conflict with preset Maya hotkeys. If you experience this problem, you can change the
Maya hotkeys, or change the Exposé hotkeys in the System Preferences panel of the computer running Mac OS X. See
Hotkeys in Maya for Mac OS X.
NoteCertain key combinations, such as those involving the ~ or ` keys, may not be accessible on non-US English keyboards.
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