Normals > Harden Edge


Manipulates vertex normals to change the appearance of shaded polygons to render with a hardened appearance. Harden Edge sets the Normal angle to 0 degrees, making all selected edges render hard.


User defined (locked) normals are not affected by softening or hardening only in how they are shared at a vertex. Instead, use the Average Normals or Set to Face features to set the values.

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