For some fast moving and high resolution fluids, Auto Resize may not size the fluid container fast enough to maintain the continuous flow and resizing of the fluid. This can happen since the fluid container boundaries expand one voxel per frame, which for some fluids may not be fast enough to keep up with the motion of the fluid. This results in fluid emitters that move outside of the fluid container, causing the fluid effect to stutter.
In this case, you can add an emitter to the auto-resized fluid container that forces the container to expand ahead of the emitter that is emitting contents. Resize To Emitter must be on so that the fluid container resizes to the additional emitter.
Before adding a second emitter, you can lower the Auto Resize Threshold value and see if your simulation improves.
If you have problems with resizing a fast moving, high resolution fluid, do the following:
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