You can add animation curve data to assemblyReference nodes and nodes contained by Scene representations. These connections can be made to nodes at all levels of the assembly reference hierarchy. Edits that connect the animation curve to a node are stored and tracked by the highest-level assembly reference node. The animation curve data resides in the source file of the assemblyReference node or Scene representation.
The following diagram illustrates examples of possible animation curve connections.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License