You edit Point on Poly constraints primarily to adjust the position of constrained objects relative to their target mesh.
To edit Point on Poly constraint attributes
For example, use the Offset Translate and Offset Rotate fields to adjust the constrained object’s position relative to the target mesh.
See pointOnPolyConstraint node for descriptions of the attributes available.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License