Manage file paths

 
 
 

The File Path Editor lets you manage your scene's file paths. This tool gives you the ability to list file paths being used in your scene, identify unresolved file paths, and repath multiple files at once. If you are preparing a scene for use by someone with a different directory structure or platform, you can path to non-existent files.

NoteTo repath a reference node, the target file must exist. Unlike other node types in the File Path Editor, you cannot repath references to non-existent files.

To repath a file using the Repath window

  1. In the File Path Editor (Windows > General Editors > File Path Editor), select the file path(s) you want to change.
    TipYou can select multiple file paths using Ctrl or Shift-click.
  2. Click Repath Files.
  3. In the Repath window that appears, enter a new file path in the New Path field manually or click Browse to navigate to a new location.
  4. (Optional) If you want to preview the results of the repathing operation before it is performed, click Preview.

    The Actions Preview window appears and displays detailed information about the impending repathing operation. See Actions Preview window for more information.

  5. To perform the repathing operation, do one of the following:
    • Click Continue in the Actions Preview window
    • Click Repath Files in the Repath window.

To repath a file using the Auto Resolve window

  1. In the File Path Editor (Windows > General Editors > File Path Editor), select the file path(s) you want to change.
    TipYou can select multiple file paths using Ctrl or Shift-click.
  2. Click Auto Resolve.

    In the Auto Resolve window that appears, set options to selectively repath files and nodes and automatically copy files to a specified location. See Auto Resolve window for more information.

  3. (Optional) If you want to preview the results of the auto resolve operation before it is performed, click Preview.
  4. Click Auto Resolve to perform the auto resolve operation.

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