You can create a template of your render setup, including your render target and its connections, and export it to a different
scene to be re-used. This obviates the need to re-create your re-combination.
- Graph out your render target in the using the button.
- Select all nodes in graph and any other objects you wish to include in your template.
- Select to export your template.
The template that you are exporting is a Maya file.
- Open the scene where you want to re-use your template. Import your template by selecting .
Your render target and its connections (for example, render passes, layered texture, and render layers) are imported and can
be re-used.
ImportantAssociations between the default layer and its render passes are not recreated when you import a network into a new file,
and you must re-associate the passes. The recommended method is to use a new render layer for your passes and include that
layer when you export. This way, all of the associations are maintained when you import your template into a new scene.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License