Rigid Set Properties

 
 
 

The following settings are Rigid Set Properties, which you can access only through the Attribute Editor when the object is selected.

Set Options

Override Default Component Color
Activate Override Default Component Color to use another color preset for your Rigid Set.
Component Color
Activate the Override Default Component Color option to enable the Component Color index, which lets you choose from a range of 8 colors.

Node Behavior

Caching
Specifies that Maya store the results of input evaluations, and then provide those results to the node. This saves Maya from having to re-evaluate the input nodes every time the node needs the results. If there are no changes to the input nodes, then this setting can improve display performance with no loss of results. However, note that caching uses more memory than would otherwise be used, which could adversely affect performance. Also, if there are changes to input nodes, more memory is allocated and then freed, which could also adversely affect display performance
Node State
Lets you set a node state:
State Behavior
Normal

Specifies that Maya evaluate and display the constraint. Maya will evaluate the node as usual. This is the default.

HasNoEffect

Specifies that Maya prevent the constraint, but display the object. Maya will evaluate the nodes in the node’s history, but not the node itself.

Blocking

Specifies that Maya prevent the constraint, and not display the object. Maya will not report the results of any evaluations of input nodes to this node.

Waiting-Normal

(For Maya internal use only.) Specifies that if the dependency graph evaluation refresh performance setting (Window > Settings/Preferences > Performance Settings) is set to Demand or Release, the node will take the Normal state when you click Update or release the mouse button.

Waiting-HasNoEffect

(For Maya internal use only.) Specifies that if the dependency graph evaluation refresh performance setting is set to Demand or Release, the node will take the HasNoEffect state when you click Update or release the mouse button.

Waiting-Blocking

(For Maya internal use only.) Specifies that if the dependency graph evaluation refresh performance setting is set to Demand or Release, the node will take the Blocking state when you click Update or release the mouse button.

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