Skin > Edit Smooth Skin > Interactive Skin Bind Tool

 
 
 

Lets you quickly set initial weights for a selected mesh by modifying the shape and position of volume manipulators. The manipulators give you a visual indication of the influence of each object on the mesh. See Interactive bind for smooth skinning.

Skin > Edit Smooth Skin > Interactive Skin Bind Tool >

Opens the Interactive Skin Binding Tool settings. See Interactive Skin Binding Tool.

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