Edit > Parent

 
 
 

Makes the selected nodes children of the last node you selected (the key object). Select the objects you want to assign to the parent, then shift-select the parent and select Edit > Parent. That is, if two objects are selected in sequence, the first selected object becomes a child of the second selected object.

The child objects remain selected after the parent operation is completed, and the parent object is deselected.

Related topics

Edit > Parent >

Parent Method

Select what you want done with the selected object:

Move Objects

Move the object from its current parent to the new parent (the last selected object).

Add Instance

Create an instance under the new group instead of moving the object.

Preserve Position

Turn Preserve Position on to preserve the overall world-space position by changing the parented objects’ transformation matrix.

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