Create UVs > Best Plane Texturing Tool

 
 
 

Assigns UVs to the faces you select based on a plane computed from vertices you specify.

Note

It is important that you either select all faces before invoking the tool, or set the selection mask explicitly to Polygon. Otherwise selection problems can occur. Use the Best Plane Texturing Tool on on shape at a time. You can still use vertices from a different shape to define the plane.

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