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Preserves the original (state prior to constraining), relative translation of the constrained object. Use this option to maintain
spatial relationships between constrained objects.
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Specifies an offset position (translate X, Y, and Z) for the constrained object relative to the target point. Note that the
target point is the position of the target object’s rotate pivot, or the average position of the rotate pivots of the target
objects. Default values are all 0.
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Lets you select an animation layer where you want to add the point constraint. See Create point constraints for more information.
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When on, the layer you select in the drop-down list is automatically set to Override mode as you add the constraint to the animation layer. This is the default
and recommended mode. When off, the layer mode is set to Additive as you add the constraint. See Add constraints to animation layers for more information.
See also Animation layer modes.
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Determines whether the point constraint is restricted to a specific axis (, , ) or to axes. When is checked, the , , and boxes are dimmed.
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Specifies how much the position of the constrained object can be influenced by the target object(s). Use slider to select
values from 0.0000 to 10.0000. Default is 1.0000.
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