For more information about depth map shadows, see Depth map shadows.
To create a depth map shadow
- Select the light for which you want to produce a shadow.
- In the Shadows section of the light’s , turn on .
- Select the surface on which you want to cast a shadow.
- In the section of the surface’s , turn on .
Tip
- Set the light’s in Depth Map Shadow Attributes to the lowest value that produces shadows of acceptable quality. As a starting point, set
to the same value as the rendering resolution. If is too low, shadow edges appear jagged. If is too high, rendering times increase.
- When batch rendering from the command line, generate shadow depth maps before rendering the scene by using the Render -sp <sceneName> command and option. This can help reduce rendering times and you can reuse the depth maps for subsequent renders.
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