Control highlights of an area light

 
 
 

To control the specular highlight size and orientation for an area light

  1. Position and scale the area light using Maya transformation tools (such as standard or light-specific manipulators) through the Channel Box, Attribute Editor, and so on. IPR the scene to adjust the specular highlight interactively. For more information on the manipulators, see Use manipulators in the Basics guide.

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