Make blind data visible

 
 
 

The View tab in the Blind Data Editor shows the data assigned to the lead component or object for all blind data types defined in your scene.

View the actual blind data values on components

  1. Select the component or mesh.
  2. Enter the MEL command blindDataEditor in the command line or Script Editor.

    The Blind Data Editor window appears.

  3. Click the View tab.

    The Name of the key component or object is at the top of the tab, followed by columns indicating the blind data ID, the name of each attribute and its value. If there is no data assigned to the component for a particular template the value is blank.

Visualize blind data with color

  1. Select the component or mesh.
  2. Enter the MEL command blindDataEditor in the command line or Script Editor.

    The Blind Data Editor window appears.

  3. Click the Color/Query tab.

    Each row of controls can assign a color to different blind data.

  4. Turn on the checkbox to the left of a row to activate the row.
  5. Click the color swatch at the end of the row to edit the color.
  6. Press in the Tag/ID field to choose a template.

    When the center checkbox is off, the color will simply show on any component that has this blind data template.

  7. To further refine the display, turn on the center checkbox.
  8. Do one of the following:
    • To show this color for any blind data which match certain values, set the pop-up menu to Discrete Value and enter values for each attribute.
    • To show this color for any blind data within a range of values, set the pop-up menu to Discrete Range, and enter a range in the form [low,high] for each attribute.
    • To show continuous shading based on blind data values, set the pop-up menu to Continuous, and for each attribute specify the minimum and maximum values and shades.
  9. Click the Apply button at the bottom of the window.

Notes

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