Applications preferences

 
 
 

Use this group of preferences to specify which application to use when opening specific image or movie file types from within Maya.

Enter the path to the desired program for each file type listed, or browse to point to the application executable file by clicking the folder icon.

In the Optional Flags fields, you can use the following syntax to configure the image or movie viewer:

Identifier Meaning
%f File name
%s Start frame
%e End frame
%b Jump by frames
%r Frame rate

(When the image or movie viewer is launched from Maya, these identifiers are replaced by proper values that you specify in context in Maya.)

Image Viewing Applications

All formats

Select your own image viewer to be launched from within Maya instead of using FCheck. This program is used when you select File > View Image or Edit > Render Texture Range in the Hypershade window.

Image Editing Applications

Enter the path to the application you want to use for each file type, or browse to point to the application’s executable.

Photoshop (PSD) Files

Specifies the application used for editing Adobe® Photoshop® files from PSD file texture nodes, using the View or Edit buttons in the Attribute Editor, or when creating or editing PSD networks. This setting is useful when you have more than one version of Adobe Photoshop installed.

Other Image Files

Specifies the application used for editing images from file texture nodes, using the the View or Edit buttons in the Attribute Editor.

For more information, see File textures.

Sequence Viewing Applications

Image Sequence
Specify your own image sequence viewer to be launched from within Maya instead of using FCheck. This program is used when you select File > View Sequence.
Audio Video Interleave (AVI) files

Specify the player to use when you launch an .avi file in Maya, for example using the Window > Playblast options.

Quicktime (MOV) files

Specify the player to use when you launch an .mov file in Maya, for example using the Window > Playblast options.

External Communication

This section sets options that control the command port of Maya. These settings are generally used to facilitate communication with the Maya Web browser plug-in. For more information, see Maya Web browser plug-in.

Default command port

Enables or disables the default command port.

Name

The name of the command port. You can change the name (for security reasons, for example).

Export to Mudbox

Maya uses the following values to determine where to export geometry to Autodesk Mudbox.

Application Path

Specifies the application used for editing Autodesk Mudbox files.

Export Folder

Specifies where a file goes when the user selects the File > Export selected to Mudbox option.

Related topics

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