Some nodes have attributes that contain multiple values. The way Maya stores the values does not correspond to a MEL datatype.
In the online node documentation, the type of these attributes will be listed as something similar to 3float, indicating the attribute stores 3 float values.
You can get individual values from a multi-valued attribute using an index similar to the way you get an individual element from an array:
getAttr nurbsSphere2.translate[1]; getAttr nurbsSphereShape2.cv[0][2];
You can also assign the multiple values to an array:
// Put the three values in the translate // attribute in an array: float $trans[] = getAttr("nurbsSphere2.translate"); // Result: -2.76977 0 0 // // Put the X, Y, and Z positions of cv #1 of curveShape1 // in an array: float $cvXYZ[] = getAttr("curveShape1.cv[1]"); // Result: -2.367282 0 2.491355 // // Put the X, Y, and Z positions of cv U=1,V=2 // of nurbsSphereShape2 in an array: float $cvXYZ_2[] = getAttr("nurbsSphereShape2.cv[1][2]"); // Result: -2.367282 0 2.491355 //
Although you can get multi-values all at once as an array as shown above, the reverse does not work: you cannot assign an array to a multi-value attribute:
setAttr("nurbsSphere2.translate",{1.0, 1.2, 3.4}); // ERROR
Instead, you pass multiple arguments to setAttr:
setAttr("nurbsSphere1.translate", 1.0, 1.2, 3.4); setAttr("curveShape1.cv[1]", 1.0, 1.2, 3.4); setAttr("nurbsSphereShape1.cv[1][2]", 5.5, -2.3, 0);
To change only one part of a multi-value, you could put the multi-value into an array, then modify the contents of the array and put them back into the multi-valued attribute:
// Change only the second part of the translate multi-value float $trans = getAttr("nurbsSphere.translate"); $trans[1] += 2; setAttr("nurbsSphere.translate",$trans[0],$trans[1],$trans[2]);
However this situation will not really arise in practice, since multi-valued attributes have singular equivalents (such as translate and translateX, translateY, and translateZ) as well as a simple command equivalent, in this case:
move -relative 0 2 0 "nurbsSphere1";
You can use the string “*” in the index on a multi-value attribute to represent every value.
// Get the translation of every CV along U=1 getAttr nurbsPlaneShape1.cv[1]["*"]; // Result: 0 0 0 0 0.456295 0 0 0.456295 0 0 0 0 // // Get the translation of every CV. getAttr nurbsPlaneShape1.cv["*"]["*"]; // Result: 0 -0.520965 0 0 0 0 0 0 0 0 -0.520965 0 0 0 0 0 0.456295 0 0 0.456295 0 0 0 0 0 0 0 0 0.456295 0 0 0.456295 0 0 0 0 0 -0.520965 0 0 0 0 0 0 0 0 0.702647 0 // // Select every CV of a surface: select -r nurbsSphere1.cv["*"]["*"]; // Select every CV of a curve: select -r curve1.cv["*"] ;
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