When keying an object, the state of its channels affects which of the object’s channels are animated. The keyable and nonkeyable channel states let you specify which of an object’s channels are (keyable) or are not (nonkeyable) keyed when using the following methods to animate your object: Autokey and (shortcut: S key).
The Keyable tab of the Channel Control editor consists of three columns: Keyable, Nonkeyable Hidden, and Nonkeyable Displayed. These columns list the attributes of the current, selected object. An attribute’s keyability depends on which column it is listed in. When an attribute’s name is in the Keyable or Nonkeyable Displayed column, the attribute appears in the Channel Box. When an attribute’s name is in the Nonkeyable Hidden column, the channel does not appear in the Channel Box.
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