You edit Point on Poly constraints primarily to adjust the position of constrained objects relative to their target mesh.
         
         To edit Point on Poly constraint attributes
         
         
            - Select a Point on Poly constraint node, or select a Point on Poly constrained object.
 
            - Do one of the following to view the Point on Poly constraint attributes: 
                  - In the , click the pointOnPolyConstraint under the  heading to display the Point on Poly attributes.
                  
 
                  - In the , select the pointOnPolyConstraint tab and expand the  section and the  section.
                  
 
               
             
            - Adjust attributes as required.
               
For example, use the  and  fields to adjust the constrained object’s position relative to the target mesh. 
               
             
            - (Optional) If you have more than one constrained object, you can adjust the weight value and the UV position of each object.
               (In the , these options are available in the section.)
               
See pointOnPolyConstraint node for descriptions of the attributes available. 
               
             
         
         
         
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