| Substance texture
|
Description
|
Sample render
|
| Aircraft_Metal
|
Metal sheets, such as that used on an old plane fuselage.
|
|
| Asphalt_02
|
Cracked asphalt with pebbles.
|
|
| Bamboo_Fence
|
Fence made of bamboo tied together.
|
|
| Barbwire
|
Barbwire with optional rust.
|
|
| BrickWall_03
|
Light red brick wall, with some variations in the depth of the bricks.
|
|
| BrickWall_05
|
Standard brick wall, with the option to remove the mortar for a nice parallax effect.
|
|
| Bronze_Copper
|
Bronze tiles.
|
|
| Brushed_Aluminum
|
Regular brushed aluminium.
|
|
| Cardboard
|
Cardboard with 2 layers
|
|
| Ceramic_01
|
Big ceramic tiles.
|
|
| Ceramic_03
|
Small ceramic tiles.
|
|
| Checker
|
Old checker tiles.
|
|
| Clouds_2_Animated
|
Animated, simple clouds noise texture.
|
|
| Concrete_02
|
Classic urban manmade concrete.
|
|
| Concrete_03
|
Standard concrete.
|
|
| Concrete_04
|
Reddish standard concrete.
|
|
| Concrete_06
|
Classic brown concrete.
|
|
| Concrete_07
|
Old damaged grey concrete.
|
|
| Concrete_08
|
Rough concrete with line patterns.
|
|
| Concrete_09
|
Green concrete with sharp blocks.
|
|
Concrete_060
|
Smooth slate concrete.
|
|
| Concrete_Pavement
|
Street pavement.
|
|
| Corrugated_Metal
|
Corrugated metal with parallel ridges.
|
|
| Damaged_Marble
|
Raw marble.
|
|
| Diamond_Plate
|
Used industrial plate with diamonds pattern.
|
|
| Dry_Ground_01
|
Dry desert ground.
|
|
| Dry_Ground_02
|
Dry mud ground.
|
|
| Eye
|
Human or animal eye.
|
|
| Fencing
|
Classic fencing texture.
|
|
| Galvanized
|
Galvanized texture.
|
|
| Granite_01
|
Raw granite.
|
|
| Grass_01
|
Classic grass.
|
|
| Gravel
|
Standard gravel texture.
|
|
| Grey_Sand
|
Grey sand.
|
|
| Impact_01
|
Laser beam impact.
|
|
| Kevlar_Carbon_Fiber
|
Metal fiber.
|
|
| Lawn
|
Lawn texture.
|
|
| Light_Wood
|
Regular wood.
|
|
MakeItFurry
|
Connect an image to make it hairy or furry to simulate materials such as a carpet or animal fur.
|
|
| Make_It_Tile
|
Special filter that allows you to create a seamless tileable texture from an input texture.
|
|
| Marble_Wall_01
|
Large marble bricks wall.
|
|
MetalFilter
|
Connect a diffuse map and a normal map and adjust attributes such as and to simulate the appearance of metal.
|
|
| metal_plate_009
|
Painted corrugated metal.
|
|
| Meteor
|
Asteroid texture.
|
|
| Modern_Concrete_02
|
Old dirty brownish concrete.
|
|
| Moss_Rock
|
Smooth rocks with moss.
|
|
| Old_Painted_Planks
|
Old Painted wood.
|
|
| Painted_Metal_01
|
Painted metal.
|
|
| Painted_Wood_01
|
Painted wood.
|
|
| Pavement_01
|
Street pavement with rounded stones.
|
|
| Pavement_02
|
Street pavement with squared stones
|
|
| Pavement_06
|
Street pavement with squared concrete.
|
|
| Pavement_07
|
Big square tiles pavement.
|
|
| Pavement_Path
|
Countryside pavement with dirt and moss.
|
|
| Pebble_Grass
|
Grass with large pebbles.
|
|
| Plasma_Animated
|
Prism shaped animated noise.
|
|
| Poured_Concrete
|
Poured grey concrete.
|
|
| Prehistoric_Cave
|
Rock cliff or cave.
|
|
| Road_01
|
Basic road with walkways.
|
|
| Road_02
|
Damaged road.
|
|
| Road_Tarmac_01
|
Generic road.
|
|
| Rock_02
|
Raw rock.
|
|
| Rock_Pavement_01
|
Pavement made of small rocks.
|
|
| RockWall_01
|
Wall with interlocking bricks.
|
|
| Roof_Ceramic
|
Roofing with different types of tiles.
|
|
| Rough_Ground
|
Grey ground.
|
|
| Rusty_Metal_Floor
|
Rusty metal plate.
|
|
| Sand_01
|
Sand texture.
|
|
Sci_fi_001
|
Spaceship hull.
|
|
| Scratched_Concrete
|
Scratched grey and white concrete.
|
|
| Slate_Tiles
|
Slate roofing.
|
|
| Small_Stones
|
Small stones.
|
|
| Space_Ship
|
Space ship hull.
|
|
| Steel_Sheet
|
Steel sheet.
|
|
StoneFilter
|
Connect a diffuse map and a normal map and adjust attributes such as and to simulate the appearance of stone.
|
|
| Stone_Tiles_02
|
Stone pavement.
|
|
| Stone_Tiles_03
|
Rock pavement.
|
|
| Stones_01
|
Stones and pebbles.
|
|
| Sunshine
|
Sky with sun and clouds and the ability to change the time of day by changing the sun position.
|
|
| Turned_Leather
|
Turned leather.
|
|
| Varnished_Wood
|
Varnished wood planks.
|
|
| Volcano_Rock
|
Volcanic lava rock.
|
|
| Water_Drips
|
Animated water dripping effect; can be used with an input texture.
|
|
| Waves
|
Beach shore with moving waves.
|
|
| Windscreen_Glass_01
|
Broken Glass; can be used with an input texture.
|
|
| Wood_Chipboard
|
Wood chipboard.
|
|
| Wood_Planks_01
|
Raw wood planks.
|
|
| Wood_Planks_02
|
Raw wood planks.
|
|
| Woven_Leather
|
Leather pattern, useful for leather armor or medieval cloth.
|
|
| Woven_Metal
|
Woven metal.
|
|