Repositions any currently selected UV to its nearest grid intersection in UV texture space.
         
         
          
              > 
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                     Sets the  and  options to common square texture sizes.
                     
 
                     Change the  and  sliders or enter values to use a different or non-square size.
                     
 
                   
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                     The number of grid lines horizontally (in the U dimension of texture space).
                     
 
                   
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                     The number of grid lines vertically (in the V dimension of texture space).
                     
 
                   
                
            
              
               
               The options available are:
               
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                        Snaps UVs to the nearest grid intersection.
                        
 
                      
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                        Snaps UVs to the nearest midpoint between grid lines.
                        
 
                      
                   
               
              
          
         
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