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                      Preserves the original (state prior to constraining), relative scaling of the constrained object. Use this option to maintain
                        scaling relationships between constrained objects.
                     
 
                   
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                     Specifies an offset position (translate X, Y, and Z) for the constrained object relative to the target point. Note that the
                        target point is the position of the target object’s rotate pivot, or the average position of the rotate pivots of the target
                        objects. Default values are all 0.
                     
 
                   
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                     Lets you select an animation layer where you want to add the scale constraint. See Create scale constraints for more information.
                     
 
                   
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                     When on, the layer you select in the  drop-down list is automatically set to Override mode as you add the constraint to the animation layer. This is the default
                        and recommended mode. When off, the layer mode is set to Additive as you add the constraint. See Add constraints to animation layers for more information. 
                     
 
                     See also Animation layer modes. 
                     
  
                   
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                     Determines whether the scale constraint is restricted to a specific axis (, , ) or to  axes. When  is checked, the , , and  boxes are dimmed.
                     
 
                   
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                      Specifies how much the scaling of the constrained object can be influenced by the target object(s). Use slider to select values
                        from 0.0000 to 10.0000. Default is 1.0000.
                     
 
                   
                
            
 
          
         
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