ジャンプ先: 概要. 戻り値. 関連. フラグ. MEL 例.
selectPriority [-allComponents uint] [-allObjects uint] [-animBreakdown uint] [-animCurve uint] [-animInTangent uint] [-animKeyframe uint] [-animOutTangent uint] [-byName string boolean] [-camera uint] [-cluster uint] [-collisionModel uint] [-controlVertex uint] [-curve uint] [-curveKnot uint] [-curveOnSurface uint] [-curveParameterPoint uint] [-dimension uint] [-dynamicConstraint uint] [-edge uint] [-editPoint uint] [-emitter uint] [-facet uint] [-field uint] [-fluid uint] [-follicle uint] [-hairSystem uint] [-handle uint] [-hull uint] [-ikEndEffector uint] [-ikHandle uint] [-imagePlane uint] [-implicitGeometry uint] [-isoparm uint] [-joint uint] [-jointPivot uint] [-lattice uint] [-latticePoint uint] [-light uint] [-localRotationAxis uint] [-locator uint] [-locatorUV uint] [-locatorXYZ uint] [-motionTrailPoint uint] [-motionTrailTangent uint] [-nCloth uint] [-nParticle uint] [-nParticleShape uint] [-nRigid uint] [-nonlinear uint] [-nurbsCurve uint] [-nurbsSurface uint] [-orientationLocator uint] [-particle uint] [-particleShape uint] [-plane uint] [-polymesh uint] [-polymeshEdge uint] [-polymeshFace uint] [-polymeshFreeEdge uint] [-polymeshUV uint] [-polymeshVertex uint] [-polymeshVtxFace uint] [-queryByName string] [-rigidBody uint] [-rigidConstraint uint] [-rotatePivot uint] [-scalePivot uint] [-sculpt uint] [-selectHandle uint] [-spring uint] [-springComponent uint] [-stroke uint] [-subdiv uint] [-subdivMeshEdge uint] [-subdivMeshFace uint] [-subdivMeshPoint uint] [-subdivMeshUV uint] [-surfaceEdge uint] [-surfaceFace uint] [-surfaceKnot uint] [-surfaceParameterPoint uint] [-surfaceRange uint] [-texture uint] [-vertex uint]
selectPriority は、取り消し可能、照会可能、および 編集不可能 です。
selectPriority コマンドは、選択ツールの使用時に選択できる特定タイプの オブジェクトの選択の優先順位を変更するために使用します。このコマンドは、フラグ以外に引数を受け取りません。これらのフラグは、'selectType' コマンドで使用されるフラグと同じです。int | 照会操作の場合 |
照会モードでは、戻り値のタイプは照会されたフラグに基づきます。
ロング ネーム(ショート ネーム) | 引数タイプ | プロパティ | ||
---|---|---|---|---|
-allObjects(-alo)
|
uint
|
|||
|
||||
-handle(-ha)
|
uint
|
|||
|
||||
-ikHandle(-ikh)
|
uint
|
|||
|
||||
-joint(-j)
|
uint
|
|||
|
||||
-light(-lt)
|
uint
|
|||
|
||||
-camera(-ca)
|
uint
|
|||
|
||||
-lattice(-la)
|
uint
|
|||
|
||||
-cluster(-cl)
|
uint
|
|||
|
||||
-sculpt(-sc)
|
uint
|
|||
|
||||
-nonlinear(-nl)
|
uint
|
|||
|
||||
-nurbsCurve(-nc)
|
uint
|
|||
|
||||
-nurbsSurface(-ns)
|
uint
|
|||
|
||||
-curveOnSurface(-cos)
|
uint
|
|||
|
||||
-stroke(-str)
|
uint
|
|||
|
||||
-polymesh(-p)
|
uint
|
|||
|
||||
-plane(-pl)
|
uint
|
|||
|
||||
-subdiv(-sd)
|
uint
|
|||
|
||||
-particleShape(-ps)
|
uint
|
|||
|
||||
-emitter(-em)
|
uint
|
|||
|
||||
-field(-fi)
|
uint
|
|||
|
||||
-fluid(-fl)
|
uint
|
|||
|
||||
-hairSystem(-hs)
|
uint
|
|||
|
||||
-follicle(-fo)
|
uint
|
|||
|
||||
-nCloth(-ncl)
|
uint
|
|||
|
||||
-nParticle(-npr)
|
uint
|
|||
|
||||
-nParticleShape(-nps)
|
uint
|
|||
|
||||
-nRigid(-nr)
|
uint
|
|||
|
||||
-dynamicConstraint(-dc)
|
uint
|
|||
|
||||
-collisionModel(-clm)
|
uint
|
|||
|
||||
-spring(-spr)
|
uint
|
|||
|
||||
-rigidBody(-rb)
|
uint
|
|||
|
||||
-rigidConstraint(-rc)
|
uint
|
|||
|
||||
-locatorXYZ(-xyz)
|
uint
|
|||
|
||||
-orientationLocator(-ol)
|
uint
|
|||
|
||||
-locatorUV(-luv)
|
uint
|
|||
|
||||
-dimension(-dim)
|
uint
|
|||
|
||||
-texture(-tx)
|
uint
|
|||
|
||||
-implicitGeometry(-ig)
|
uint
|
|||
|
||||
-imagePlane(-ip)
|
uint
|
|||
|
||||
-locator(-lc)
|
uint
|
|||
|
||||
-curve(-c)
|
uint
|
|||
|
||||
-byName(-bn)
|
string boolean
|
|||
|
||||
-queryByName(-qbn)
|
string
|
|||
|
||||
-allComponents(-alc)
|
uint
|
|||
|
||||
-controlVertex(-cv)
|
uint
|
|||
|
||||
-hull(-hl)
|
uint
|
|||
|
||||
-editPoint(-ep)
|
uint
|
|||
|
||||
-polymeshVertex(-pv)
|
uint
|
|||
|
||||
-polymeshEdge(-pe)
|
uint
|
|||
|
||||
-polymeshFreeEdge(-pfe)
|
uint
|
|||
|
||||
-polymeshFace(-pf)
|
uint
|
|||
|
||||
-polymeshUV(-puv)
|
uint
|
|||
|
||||
-polymeshVtxFace(-pvf)
|
uint
|
|||
|
||||
-vertex(-v)
|
uint
|
|||
|
||||
-edge(-eg)
|
uint
|
|||
|
||||
-facet(-fc)
|
uint
|
|||
|
||||
-curveParameterPoint(-cpp)
|
uint
|
|||
|
||||
-curveKnot(-ck)
|
uint
|
|||
|
||||
-surfaceParameterPoint(-spp)
|
uint
|
|||
|
||||
-surfaceKnot(-sk)
|
uint
|
|||
|
||||
-surfaceRange(-sr)
|
uint
|
|||
|
||||
-surfaceEdge(-se)
|
uint
|
|||
|
||||
-surfaceFace(-sf)
|
uint
|
|||
|
||||
-isoparm(-iso)
|
uint
|
|||
|
||||
-subdivMeshPoint(-smp)
|
uint
|
|||
|
||||
-subdivMeshEdge(-sme)
|
uint
|
|||
|
||||
-subdivMeshFace(-smf)
|
uint
|
|||
|
||||
-subdivMeshUV(-smu)
|
uint
|
|||
|
||||
-latticePoint(-lp)
|
uint
|
|||
|
||||
-particle(-pr)
|
uint
|
|||
|
||||
-springComponent(-spc)
|
uint
|
|||
|
||||
-jointPivot(-jp)
|
uint
|
|||
|
||||
-ikEndEffector(-iee)
|
uint
|
|||
|
||||
-scalePivot(-sp)
|
uint
|
|||
|
||||
-rotatePivot(-rp)
|
uint
|
|||
|
||||
-selectHandle(-sh)
|
uint
|
|||
|
||||
-localRotationAxis(-ra)
|
uint
|
|||
|
||||
-animCurve(-ac)
|
uint
|
|||
|
||||
-animKeyframe(-ak)
|
uint
|
|||
|
||||
-animInTangent(-ait)
|
uint
|
|||
|
||||
-animOutTangent(-aot)
|
uint
|
|||
|
||||
-animBreakdown(-abd)
|
uint
|
|||
|
||||
-motionTrailPoint(-mtp)
|
uint
|
|||
|
||||
-motionTrailTangent(-mtt)
|
uint
|
|||
|
フラグはコマンドの作成モードで表示できます | フラグはコマンドの編集モードで表示できます |
フラグはコマンドの照会モードで表示できます | コマンド内でフラグを複数回使用できます。 |
selectPriority -q -nurbsCurve; selectPriority -nurbsCurve 10; selectPriority -handle 9 -ikHandle 8;