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Paint rigid skin membership
Set rigid skinning
Example workflow for rigid skinning
User Guide
>
Rigging
>
Character Setup
>
Skinning
>
Rigid skinning
>
Set rigid skinning
>
Create all types of flexors
To create flexors
Put the skeleton into bind pose.
If you want to create one or more joint lattice, joint sculpt, or joint cluster flexors, select the joints on which you want to create the flexors.
If you want to create one or more bone lattice or bone sculpt flexors, select the bones on which you want to create the flexors.
Select
Skin > Edit Rigid Skin > Create Flexor
.
Do one of the following:
Click
Create
to create flexors now.
Click
Close
to save the options and close the window.