To modify all the hair at once, edit the hair system. Before editing, be sure to be either in the or .
To edit the hair system attributes
- Select the hair system in the or . (Window > Outliner, Window > Hypergraph: Hierarchy)
- Modify the settings in the hair system’s . For descriptions of the hair system attributes, see hairSystemShape. Modifying Nucleus node attributes can also affect your hair simulation. See nucleus.
- To see the changes you may have to play the simulation. See Play a hair simulation.