Live character streaming

 
 
 

You can use the Live Connection window to send your HumanIK character to MotionBuilder and establish a local or remote live streaming connection. This workflow lets you stream motion capture data applied to your character in MotionBuilder back onto your HumanIK defined skeleton or Custom rig in Maya.

This feature is only available if Maya is used as part of the Autodesk Entertainment Creation Suites.