The UV Set Editor lets you create and edit UV sets for multiple polygon meshes simultaneously.
The UV Set Editor lists only the UV sets for the currently selected polygon meshes. You must first select the polygon meshes in order to edit the UV sets.
Creates a new, empty UV set on the currently selected objects. You can then create the UVs in the set using one of the mapping/projection methods. This feature is the same as Create UVs > Create Empty UV Set.
Deletes the currently selected UV set. This feature is the same as Create UVs > Delete Current UV Set.