To edit channels with the
- Select a blend shape deformer node (default name: blendShapen).
- In the , click the name of the channel you want to edit.
- In your scene, -drag left or right to change the value of the selected channel.
As you move the mouse, note that pressing the key will give you finer control, and pressing the key will give you less control.
To edit attributes with the
- Select a blend shape deformer node (default name: blendShapen).
- Open the (Window > Attribute Editor or use the default shortcut +a).
- Edit the Blend Shape Attributes.