Playblasting animation

 
 
 

Playblasting creates a movie by screen-grabbing your animation one frame at a time during playback, giving you a quick preview of the animation.

The Playblast window performs a screen grab of the animation in the active view at each frame during playback, then “blasts” the resulting images to the specified image viewer. The images can be saved either as a movie file or as a sequence of images in various formats. For more information, see Window > Playblast and Playblast animation.

The Camera Sequencer also lets you produce movie clips to pre-visualize a sequence of camera shots. After you set up the series of shots to ‘film’ your animation, you can quickly playblast a rendered movie of the sequence. See Camera Sequencer overview and Playblast camera shots.

Playblast with stereoscopic cameras

Playblast is supported for stereoscopic cameras. However, you must install an external stereoscopic player to preview the animation instead of using FCheck. Otherwise, if you use a viewer without stereoscopic support, the viewer only displays the last camera rendered out instead of both the left and right stereoscopic camera output.

After installing the external stereoscopic player, you must enter the application path under Application preferences in Windows > Settings/Preferences > Preferences. Use %f to point to the images/movie for the left camera, and %f2 to point to the images/movie for the right camera.

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