Open a file in FCheck

 
 
 

To open a file in FCheck on Windows

  1. Start FCheck.

    For more information, see To start FCheck on Windows.

  2. In the Playback window, choose either File > Open Image or File > Open Animation.

    A file browser appears.

  3. In the file browser, select an image or the first frame of the animation sequence you want to view and click Open.

    The image or animation appears in the FCheck Playback window.

  4. Manipulate the image or sequence using keyboard commands.

    For more information on keyboard commands, see Display keys

    Tip

    You can also open a file in Windows using the command line. Follow the steps in Opening an animation using the -n option, for more details.

To open a file in FCheck on Mac OS X

  1. Start FCheck.

    For more information, see To start FCheck on Mac OS X.

    The FCheck Info window and the FCheck Playback window appear.

  2. In the File menu, choose either Open Images or Open Sequence.

    A file browser appears.

  3. In the file browser, select an image or the first frame of the animation sequence you want to view and click Open.

    The image or animation appears in the FCheck Playback window.

  4. Manipulate the image or sequence by clicking on the options in the FCheck Info window or using keyboard commands.

    For more information on keyboard commands, see Display keys.

    Note

    The FCheck Info window numbers the selected image as 1, and all following frames in the animation accordingly. This numbering may not be the same as the numeric part of the image’s filename. For example, if you select frame 4 of an animation as the start frame in the FCheck window, the FCheck Info window identifies frame 4 as frame 1. See Image adjustment keys.

To open a file in FCheck on Linux

  1. Start FCheck with an image or a sequence.

    For more information, see To start FCheck on Linux.

  2. Manipulate the image using keyboard commands.

    For more information on keyboard commands, see Display keys.

    Tip

    Using FCheck, you can open and view renderings in progress. To update a partially completed image in the FCheck Playback window, use the “u” hotkey. See Use FCheck with Maya for using FCheck with Maya.

You can display your image at full screen size by choosing View > Full Screen.