Before you add blind data to polygons, you must set up how the information is structured using a template. A template is a
list of attributes and presets.
To define a new template
- Select Window > General Editors > Blind Data Editor.
- Click the tab.
- Click the button below the list on the left side. You may need to resize the window to see it.
- Enter an number and for the template, and set the to the component type this template is associated with (or ).
- Enter the , , and of the first attribute in the template.
- For any additional attributes you want to add, click the button to add more fields.
- You can define presets, which will load pre-defined values into each attribute. For any presets you want to create, click
the button. Enter a and a value for each attribute.
- Click the button below the list on the left side.
Note
If you are entering a new blind data type in the , and does not save the new type, (and there is no error message indicating that the type is invalid in some way, such as a duplicate
id), select an existing type, press , perform again and enter the new type. The editor may have been confused by an incomplete edit done earlier.
To edit an existing template
- Select Window > General Editors > Blind Data Editor.
- Click the tab.
- Click the name of the template in the list on the left.
- Edit the fields to change the template’s , , and values. You can also edit and add new presets.
You can save a template to a template file. This is useful if you want to use the same template in multiple scenes.
Export a template to a file
- Select Window > General Editors > Blind Data Editor.
- Click the tab.
- Click the button below the list on the left side.
You can save a template to a text file. This is useful if you want to:
- Convert the template information to some other form, such as a program structure.
- Show the template to other people, such as a level designer.
Export a template to a text file
- Select Window > General Editors > Blind Data Editor.
- Click the tab.
- Click the button below the list on the left side.