Create a texture background

 
 
 

For more information on texture backgrounds, see Basic color and texture backgrounds.

To create a texture background

  1. In the Environment section of the camera’s Attribute Editor (View > Camera Attribute Editor), click the Create button to the right of the Image Plane attribute.

    Maya creates an image plane and connects it to the camera.

  2. Set the Type attribute for the image plane to Texture.
  3. Click the texture button for the Texture attribute.

    The Create Render Node window appears.

  4. Select the texture you want to use as a background (for example, an Environment Texture).

    Maya creates the texture and connects it to the image plane.