Connect render nodes using their default connections

 
 
 

For more information about render nodes and connections, see About shading networks.

To automatically connect nodes

  1. If you drag and drop rendering nodes on top of each other, Maya automatically connects them in a default way. The default depends on the type of node. For example:
    • Middle-mouse button drag a 2D or 3D texture swatch over a material to automatically connect the texture’s output color to the material’s output color.
    • Middle-mouse button drag a Bump2d General utility node over a material node to automatically connect the bump map to the material’s Bump Mapping attribute.