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Synopsis

track( [camera] , [down=linear], [left=linear], [right=linear], [upDistance01=linear], [upDistance02=linear])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

track is undoable, NOT queryable, and NOT editable.

The track command translates a camera horizontally or vertically in the world space. The viewing-direction and up-direction of the camera are not altered. There is no translation in the viewing direction. The track command can be applied to either a perspective or an orthographic camera. When no camera name is supplied, this command is applied to the camera in the active view.

Return value

None

Related

camera, cameraView, dolly, listCameras, lookThru, orbit, roll, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet

Flags

down, left, right, upDistance01, upDistance02
Long name (short name) Argument types Properties
left(l) linear create
Set the amount of left translation in unit distance.
right(r) linear create
Set the amount of right translation in unit distance.
upDistance01(u) linear create
Set the amount of up translation in unit distance. This is equivalent to using up/upDistance02 flag.
upDistance02(up) linear create
Set the amount of up translation in unit distance. This is equivalent to using u/upDistance01 flag.
down(d) linear create
Set the amount of down translation in unit distance.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

cmds.camera()
cmds.track( 'cameraShape1', d=10 )# To track the camera down
cmds.track( 'cameraShape1', u=-10 )
cmds.track( u=-10 )