Lets you select trade-offs between performance and quality, as well as temporarily disable some visual updates to improve interactivity.
To set when to refresh (or redraw the screen) when manipulating objects, in the Dependency Graph Evaluation section, select one of the following:
To control complex operations on surfaces during mouse interaction, in the Surfaces section, select one of the following beside the surface:
To control the playback of animated Paint Effects brushes or animated strokes, in the Paint Effects section, select one of the following:
To control complex operations on deformers during mouse interaction, in the Deformers section, select one of the following beside the surface:
For Cluster Resolution and Lattice Resolution only, improves the redraw performance of all cluster or lattice deformations. (You do not need to set the Percent Resolution for each cluster or lattice.)
Set Global Cluster Resolution and Global Lattice Resolution to Full, High, Medium, or Low. A Low setting corresponds to a low percentage, and therefore more improved performance.
For more information on surfaces, see NURBS and Polygonal modeling. For more information on deformers, see Character Setup.