Show in Contents
Add to Favorites
Home: Maya User's Guide
Share
Determine which objects to tessellate
Tessellate NURBS surfaces
Use span-based tessellation
User Guide
>
Rendering and Render Setup
>
Rendering
>
Tessellation and Approximation
>
Tessellate NURBS surfaces
>
Display NURBS tessellation triangles
To display tessellation triangles
Select the NURBS surface(s) you want to see.
In the
Tessellation
section of the NURBS object’s
Attribute Editor
, turn on
Display Render Tessellation
.