Channels are the keyable attributes displayed in the . The provides a convenient way to edit joint cluster channels.
To edit Rigid channels with the
- Select a joint cluster node (default name: jointnClustern).
- Do the following to edit the channels:
- Click the name of the channel you want to edit.
- In your scene, -click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel.
As you move the mouse, note that pressing the key gives you finer control, and pressing the key gives you less control.
To edit attributes with the
- Select a skin cluster node (default name: jointClustern).
- Open the by selecting Window > Attribute Editor (default shortcut: +a).
- Set the attributes.