For a description of the utility, see Distance Between.
To use the utility
- Create two locators in your scene and position them as you want to use them for the utility node.
- Create the utility node (from the , select ).
- Connect the locators to the and attributes of the locators.
- Connect an attribute from the material or texture node to the utility node.
The distance between the locators controls how the attribute on the material or texture appears.