For a description of the  utility, see Distance Between.
         
         To use the  utility
         
         
            - Create two locators in your scene and position them as you want to use them for the  utility node.
            
- Create the  utility node (from the , select ).
            
- Connect the locators to the  and  attributes of the  locators.
            
- Connect an attribute from the material or texture node to the  utility node. 
               The distance between the locators controls how the attribute on the material or texture appears.