Geometry caches only store the XYZ positions of an object’s vertices, not the translation, rotation, or scale of the object’s Transform node.
Creates a new geometry cache for the current object.
If you have multiple objects selected, geometry caches are created for each of the selected objects (One File per Geometry) or a single cache (One File per Frame, One File) is created for all the selected objects. See To create a new geometry cache.
Geometry Cache > Create New Cache >
Opens the Create Geometry Cache Options window. This window lets you specify the name, type, and location-on-disk for the geometry caches you want to create.
Specifies the location on your server or local disk to which the geometry cache is saved. The folder icon () allows you to browse to a different directory than the default.
If your scene has been saved to disk, then your geometry cache files are saved to folders named after their scene files in the \maya\projects\default\data\ directory by default. If your scene has never been saved, then your geometry cache files are saved to the \maya\projects\default\data\cache directory by default.
Specifies the base name for the geometry caches you want to create.
Sets the Cache Name as a prefix. When on, the base names of your geometry caches are the current object’s names plus the specified Cache Name as a prefix. For example, the cache file names for an object named Ball with the prefix ted are as follows: ted_BallFrame1, ted_BallFrame2, ted_BallFrame3 and so on. This option is only available when One File Per Frame or One File per Geometry is on.
Set one of the following options:
When on, one geometry cache file (if One File is on) or one geometry cache file per frame (if One File Per Frame is on) for each of the selected objects, for the specified Cache Time Range, is created.
When off, one geometry cache file (if One File is on) or one geometry cache file per frame (if One File Per Frame is on) for all the selected objects, for the specified Cache Time Range, is created.
This option is only available when multiple objects are selected.
Specifies the type of array in which the geometry cache point data is stored. The geometry cache array type determines the numeric precision or accuracy (in decimal places) of the point data being stored.
When creating a geometry cache, one sample of your object’s deformations is taken every frame and saved to your cache by default.
Evaluate every frame(s) specifies how often samples are taken during geometry cache creation. For example, a value of 2 caches the deformations of the current object at every other frame of the Cache Time Range.
Save every evaluation(s) specifies which samples are saved during geometry cache creation. For example, a value of 2 specifies that only every other sample specified by the Evaluate every frame(s) option is saved to your geometry cache.
For more information, see Geometry cache creation.