You edit Point on Poly constraints primarily to adjust the position of constrained objects relative to their target mesh.
         
         To edit Point on Poly constraint attributes
         
         
            - Select a Point on Poly constraint node, or select a Point on Poly constrained object.
- Do one of the following to view the Point on Poly constraint attributes: 
                  - In the , click the pointOnPolyConstraint under the  heading to display the Point on Poly attributes.
                  
- In the , select the pointOnPolyConstraint tab and expand the  section and the  section.
                  
 
- Adjust attributes as required.
               For example, use the  and  fields to adjust the constrained object’s position relative to the target mesh. 
                
- (Optional) If you have more than one constrained object, you can adjust the weight value and the UV position of each object.
               (In the , these options are available in the section.)
               See pointOnPolyConstraint node for descriptions of the attributes available.