You edit Point on Poly constraints primarily to adjust the position of constrained objects relative to their target mesh.
To edit Point on Poly constraint attributes
- Select a Point on Poly constraint node, or select a Point on Poly constrained object.
- Do one of the following to view the Point on Poly constraint attributes:
- In the , click the pointOnPolyConstraint under the heading to display the Point on Poly attributes.
- In the , select the pointOnPolyConstraint tab and expand the section and the section.
- Adjust attributes as required.
For example, use the and fields to adjust the constrained object’s position relative to the target mesh.
- (Optional) If you have more than one constrained object, you can adjust the weight value and the UV position of each object.
(In the , these options are available in the section.)
See pointOnPolyConstraint node for descriptions of the attributes available.