A vertex loop is a path of vertices that are connected in sequence by their shared edges. For example, if you select one vertex on a sphere, a loop selection selects all of the vertices along the same line of latitude or longitude on the sphere by selecting each successive vertex that is adjacent to the selected face.
Vertex loop selections let you select several vertices across a polygon mesh without having to select each vertex individually.
There are several options for selecting a vertex loop on a polygonal mesh in Maya. You can select:
To select a vertex loop on a polygonal mesh
To select a partial vertex loop on a polygonal mesh
You can re-use vertices from previous loop selections as the first selected vertex of another loop selection. You can use this technique to select multi-directional vertex loops.