Lets you draw a freehand Bezier curve by clicking in the scene to create anchors. You can also click-drag to create anchors
and tangents.
-
-
Determines the manipulator that appears when you select an anchor and then -click.
Determines how you can manipulate anchor tangents.
-
-
When manipulating a tangent, the tangent remains unbroken and both sides of the tangent are weighted equally when one side
is scaled.
Useful for creating smooth, symmetrical curves.
-
-
When manipulating a tangent, the tangent remains unbroken, but only the selected side is scaled.
Useful for creating smooth curves weighted to one side.
-
-
When manipulating a tangent, the tangent breaks and only the selected side is scaled.
Useful for creating sharp points.