Lets you draw a freehand Bezier curve by clicking in the scene to create anchors. You can also click-drag to create anchors
            and tangents.
         
          
               
 
            
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                      Determines the manipulator that appears when you select an anchor and then  -click. -click.
 
 
  
               
                Determines how you can manipulate anchor tangents.
               
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                        When manipulating a tangent, the tangent remains unbroken and both sides of the tangent are weighted equally when one side
                           is scaled.
                         Useful for creating smooth, symmetrical curves.
                         
 
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                        When manipulating a tangent, the tangent remains unbroken, but only the selected side is scaled.
                         Useful for creating smooth curves weighted to one side.
                         
 
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                        When manipulating a tangent, the tangent breaks and only the selected side is scaled.
                         Useful for creating sharp points.