Use the Maya Hardware 2.0 renderer to perform command line rendering for , or to batch render to disc or to .
You can select the Maya Hardware 2.0 renderer using the following methods:
Note
You must first select in the panel menu before you can render with the Maya Hardware 2.0 renderer in the window or with the ogsRender command in the Script Editor.
Supported features
- settings in the tab in the window are supported.
- Rendering from different camera types (including stereo cameras) are supported.
Limitations of the Hardware 2.0 renderer
- In the window:
- Render region is not supported.
- IPR is not supported.
- Render layers is not supported.
- Only color output is supported. Depth channel is currently not supported.