Using Soft Selection for NURBS

 
 
 

Soft Selection lets you sculpt geometry in an organic way. It’s useful for sculpting a smooth object or making smoothly integrated slopes or contours to your model without having to transform each CV manually.

Soft Selection works by maintaining a falloff from the selected components to the components around your selection to create smooth transitions.

Soft Selection works on both NURBS surfaces and NURBS curves.

Related topics