You can create a template of your render setup, including your render target and its connections, and export it to a different
            scene to be re-used. This obviates the need to re-create your re-combination. 
         
         
            - Graph out your render target in the  using the  button. button.
- Select all nodes in graph and any other objects you wish to include in your template. 
- Select  to export your template. 
               The template that you are exporting is a Maya file. 
                
- Open the scene where you want to re-use your template. Import your template by selecting . 
            
Your render target and its connections (for example, render passes, layered texture, and render layers) are imported and can
            be re-used. 
         
         ImportantAssociations between the default layer and its render passes are not recreated when you import a network into a new file,
               and you must re-associate the passes. The recommended method is to use a new render layer for your passes and include that
               layer when you export. This way, all of the associations are maintained when you import your template into a new scene.